Changelog
Changelog v0.13.7.4
ULTIGEN v0.13.7.4 /// 18:38 14.2.2022 - 22:28 14.2.2022
Removed "updNeeded." prefix from some levels that are nearly complete
Updated some level names
Removed level 9 reset when x>11100 and y<0
Updated eventDead on all levels
Added Gameover screen
Removed "updNeeded." prefix from some levels that are nearly complete
Updated some level names
Removed level 9 reset when x>11100 and y<0
Updated eventDead on all levels
Added Gameover screen

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Changelog v0.14.0.0
ULTIGEN v0.14.0.0 /// 17:26 1.4.2022 - 4:05 2.4.2022
Updated Packages names "tk" is now "com"
Fixed Gameover counter on level 4 (or well fixed and fixed.. fix kinda made it worse)
Added music to gaveover screen
Added NA text to setting to tell that setting is not avaible
Updated Settings page (renamed stuff there)
Added Spawn and dispose launcher settings to settings
Fixed Terminate game settings choice
Updated code on settings class (optimoitu)
Deleted Level 9
Deleted Level 11
Added Level 9 (uses L11)
Added Level 11
Updated Level 9 code (mainly to work with old Lev11 layout)
Added hudBG back to level 9
Added New loading display system (usefull for very slow computers) sadly this does not work on launcher settings, it seems that java cant draw to other window while doing something on main window. even due that other window is on other thead.. this does also not affect on loading screen after levels so idk
Added lotof new settings to setting page (theyre wrong places ex. spawn commands will be moved to extras etc.)
Updated launcher donate button (it now starts load status display: this is temporaly)
Updated Packages names "tk" is now "com"
Fixed Gameover counter on level 4 (or well fixed and fixed.. fix kinda made it worse)
Added music to gaveover screen
Added NA text to setting to tell that setting is not avaible
Updated Settings page (renamed stuff there)
Added Spawn and dispose launcher settings to settings
Fixed Terminate game settings choice
Updated code on settings class (optimoitu)
Deleted Level 9
Deleted Level 11
Added Level 9 (uses L11)
Added Level 11
Updated Level 9 code (mainly to work with old Lev11 layout)
Added hudBG back to level 9
Added New loading display system (usefull for very slow computers) sadly this does not work on launcher settings, it seems that java cant draw to other window while doing something on main window. even due that other window is on other thead.. this does also not affect on loading screen after levels so idk
Added lotof new settings to setting page (theyre wrong places ex. spawn commands will be moved to extras etc.)
Updated launcher donate button (it now starts load status display: this is temporaly)
Changelog v0.14.1.0
ULTIGEN v0.14.1.0 /// 1:48 15.4.2022 - 7:16 15.4.2022
Updated game Save System to version 1.1 (tall)
Updated game Save System to use V5 format (thats large update see below)
- All data uses now area 0000-2400 (before 000-999)
- Scores are saved now area 0000-0140 (before 000-020)
- FullTime are saved now area 0141-0280 (before 021-040)
- LevelTimes are saved now area 0281-0760 (before 041-300)
- Names are saved now area 0761-1520 (before 301-600)
- Dates are saved now area 1521-2280 (before 601-900)
- Other data directly below that
Added Data version variable saving (R2300) in this version its 1 so version is 5.1
Updated ResetData to use V5 data locations
Updated tallData to use V5 data locations
Updated haeData to use V5 data locations
Fixed Type5 haeD&tallD Error text (it was imposible for it to come (due it shout not came anyway..))
Fixed AllData selection did not work on settings, instead of that it used AutoLoad selection
Fixed custom website address did not set
Fixed custom MPlocation address did not set
Fixed Reset did not use dMPsijainti (R2294)
Fixed Reset did not use dOsoite (R2295)
Fixed LSettings did not use correctly dMPsijainti (R2294) if AllData was false
Fixed LSettings did not use correctly dOsoite (R2295) if AllData was false
Updated Ikkuna aka LoadStatusWindow to use V5 safe format block size area (2400 before 999)
Added LSettings Title showing loading status
Fixed some Launcher buttons used wrong variables
Updated Donate button now opens site: Osoite/donate.htm"
Added new Difficulty options: Too Easy, Harder, Very hard, Hardest (currently you can only select 4 first difficulty levels!)
Updated backgroud image that says j1tuotanto.tk to say j1tuotanto.com
Problems that V5 format creates is very long loading times as tall1.1 uses very bad system for that.. ill try make update that fixes it later
Updated game Save System to version 1.1 (tall)
Updated game Save System to use V5 format (thats large update see below)
- All data uses now area 0000-2400 (before 000-999)
- Scores are saved now area 0000-0140 (before 000-020)
- FullTime are saved now area 0141-0280 (before 021-040)
- LevelTimes are saved now area 0281-0760 (before 041-300)
- Names are saved now area 0761-1520 (before 301-600)
- Dates are saved now area 1521-2280 (before 601-900)
- Other data directly below that
Added Data version variable saving (R2300) in this version its 1 so version is 5.1
Updated ResetData to use V5 data locations
Updated tallData to use V5 data locations
Updated haeData to use V5 data locations
Fixed Type5 haeD&tallD Error text (it was imposible for it to come (due it shout not came anyway..))
Fixed AllData selection did not work on settings, instead of that it used AutoLoad selection
Fixed custom website address did not set
Fixed custom MPlocation address did not set
Fixed Reset did not use dMPsijainti (R2294)
Fixed Reset did not use dOsoite (R2295)
Fixed LSettings did not use correctly dMPsijainti (R2294) if AllData was false
Fixed LSettings did not use correctly dOsoite (R2295) if AllData was false
Updated Ikkuna aka LoadStatusWindow to use V5 safe format block size area (2400 before 999)
Added LSettings Title showing loading status
Fixed some Launcher buttons used wrong variables
Updated Donate button now opens site: Osoite/donate.htm"
Added new Difficulty options: Too Easy, Harder, Very hard, Hardest (currently you can only select 4 first difficulty levels!)
Updated backgroud image that says j1tuotanto.tk to say j1tuotanto.com
Problems that V5 format creates is very long loading times as tall1.1 uses very bad system for that.. ill try make update that fixes it later
Changelog v0.14.1.1
ULTIGEN v0.14.1.1 /// 22:31 25.5.2022 - 3:26 26.5.2022
Updated data format to version 5.2 (addedR2297)
Added Static class (for static variables)
Updated variables locations (moved lotof static vartiables from P.S. to S.V.)
Updated code to use new variable locations
Updated Game Save System to version 1.2 (TEMP file is noLonger used (this will make saving 2 times faster
))
Updated inGame Settings menu (moved some settings and added newone)
Added Data converter / updater (converts data from older versions to new)
Data converter solves problem that caused data file to get reseted if it was from older version and there was some missing data.
Updated data format to version 5.2 (addedR2297)
Added Static class (for static variables)
Updated variables locations (moved lotof static vartiables from P.S. to S.V.)
Updated code to use new variable locations
Updated Game Save System to version 1.2 (TEMP file is noLonger used (this will make saving 2 times faster

Updated inGame Settings menu (moved some settings and added newone)
Added Data converter / updater (converts data from older versions to new)
Data converter solves problem that caused data file to get reseted if it was from older version and there was some missing data.

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Changelog v0.14.2.0
ULTIGEN v0.14.2.0 /// 14:41 24.6.2022 - 22:23 24.6.2022
Updated data format to version 5.3 (addedR2331toR2336)
Added new difficulty settings to level selector screen
Added new Level Acces variable system
Fixed tallennus system Error catch with type 4 line search.
Updated T system Error messages
Added Type6 data handler to TALL(ennus) System v1.2 (game file loading/saving system)
Added game completion meter to mainmenu
Chanced difficultys to be 0 to 6 (before 1 to 7) it makes coding this easier.
Added level access status to settings
Removed text from Level complete screen that said "Press ESC.." as this is not good if you want save your progress.. (due you can still press esc if you want)
Fixed Press ENTER to contunue typo. (yeah i know it took kinda long for me to do this)
Added option to view global scores of the level (oviously this does not work as there are no anykinda online score system yet)
Updated Level 2 layout (removed 1 block at the end this makes level litelbit easier)
Added Version number and website address to game title
Added UNFINISHED PREBUILD notification to title and mainmenu.
Added new variables for UNFINISHED PREBUILDs these will not be notised if youre playing normal build of the game this allows me to build unstable versions of the game. useful cause sometimes im coding i jusr run out of time and then i need to continue later. that causes normally sometimes very long time stamps on chancelog cause i write down starting time and ending time. well atleast now if im doing very large update thats not stable/complete if i build it i can use these new variables for that. oviously i was able to do this before also but sometimes i do someting fun with this game (probably something that breaks it or i try desing) well now i can build thoose versions without thinking that these are not complete updates.
Updated data format to version 5.3 (addedR2331toR2336)
Added new difficulty settings to level selector screen
Added new Level Acces variable system
Fixed tallennus system Error catch with type 4 line search.
Updated T system Error messages
Added Type6 data handler to TALL(ennus) System v1.2 (game file loading/saving system)
Added game completion meter to mainmenu
Chanced difficultys to be 0 to 6 (before 1 to 7) it makes coding this easier.
Added level access status to settings
Removed text from Level complete screen that said "Press ESC.." as this is not good if you want save your progress.. (due you can still press esc if you want)
Fixed Press ENTER to contunue typo. (yeah i know it took kinda long for me to do this)
Added option to view global scores of the level (oviously this does not work as there are no anykinda online score system yet)
Updated Level 2 layout (removed 1 block at the end this makes level litelbit easier)
Added Version number and website address to game title
Added UNFINISHED PREBUILD notification to title and mainmenu.
Added new variables for UNFINISHED PREBUILDs these will not be notised if youre playing normal build of the game this allows me to build unstable versions of the game. useful cause sometimes im coding i jusr run out of time and then i need to continue later. that causes normally sometimes very long time stamps on chancelog cause i write down starting time and ending time. well atleast now if im doing very large update thats not stable/complete if i build it i can use these new variables for that. oviously i was able to do this before also but sometimes i do someting fun with this game (probably something that breaks it or i try desing) well now i can build thoose versions without thinking that these are not complete updates.
Changelog v0.14.2.1
ULTIGEN v0.14.2.1 /// 1:18 4.7.2022 - 3:59 4.7.2022
Fixed incorrect completion % on main menu
Fixed incorrect position of white square on level selector screen
Fixed incorrect number of difficultys on level selector screen
Fixed SPACE toggle text colors on level selector screen
Fixed default difficulty was not normal on level selector
Fixed level preview showing wrong max level value ("/3" now it shows "/6")
Fixed Error text was show even if valinta was not error valued (with values 30,31,32,40,41,42,50,51,52,53,54,55,56,58)
Added sort preview of loaded data when loading game
Updated mainmenu loaddata to support 2400 lines (before max value was 999)
Updated Continue button text (it says now "CONTINUE" before it said "CONTINUE CURRENT LEVEL")
Updated multiplay startup text litelbit
Fixed multiplayer "p" overlap (very minor bug :P but well its fixed)
Fixed MPsetup said "sending data.." even if it was receiving data
Updated Level 5 LP enermy to shoot power with new system. this shout make it litelbit beter (shout be no more too slow/fast winamp logos)
Fixed incorrect completion % on main menu
Fixed incorrect position of white square on level selector screen
Fixed incorrect number of difficultys on level selector screen
Fixed SPACE toggle text colors on level selector screen
Fixed default difficulty was not normal on level selector
Fixed level preview showing wrong max level value ("/3" now it shows "/6")
Fixed Error text was show even if valinta was not error valued (with values 30,31,32,40,41,42,50,51,52,53,54,55,56,58)
Added sort preview of loaded data when loading game
Updated mainmenu loaddata to support 2400 lines (before max value was 999)
Updated Continue button text (it says now "CONTINUE" before it said "CONTINUE CURRENT LEVEL")
Updated multiplay startup text litelbit
Fixed multiplayer "p" overlap (very minor bug :P but well its fixed)
Fixed MPsetup said "sending data.." even if it was receiving data
Updated Level 5 LP enermy to shoot power with new system. this shout make it litelbit beter (shout be no more too slow/fast winamp logos)
Changelog v0.14.2.2
ULTIGEN v0.14.2.2 /// 1:30 27.7.2022 - 3:32 27.7.2022
Updated all settings OptionPanes to use window as parentComponent (before this was set to null.)
Added Rendermode dialogwindow to settings
Updates Settings title now say only "SAVING []%" Before it said SAVING SETTINGS and that caused title to be to long on some os windows
Updated all other popout windows in main class to use getParent() instead of null in parentComp argument
Added multiRender (if set to 2 it will draw box to 320x0 that size is 320x240) (this is only visible if rendermode 1 is used)
Added new debug option "multiRender"
Updated all settings OptionPanes to use window as parentComponent (before this was set to null.)
Added Rendermode dialogwindow to settings
Updates Settings title now say only "SAVING []%" Before it said SAVING SETTINGS and that caused title to be to long on some os windows
Updated all other popout windows in main class to use getParent() instead of null in parentComp argument
Added multiRender (if set to 2 it will draw box to 320x0 that size is 320x240) (this is only visible if rendermode 1 is used)
Added new debug option "multiRender"

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Changelog v0.14.2.3
ULTIGEN v0.14.2.3 /// 3:44 29.7.2022 - 4:59 29.7.2022
Added new debug commands: "renderMode" and "reInit" and "multiThread2"
Updated multiRender variable (its now boolean)
Updated multiRender command (now toggles)
Updated debug dialog title
Removed RenderMode? button from launcher settings
Added multiThread2 (new way to play game with multi thrheads)
Also i think i will give up with this multiplay thing... icant figure how to get game to run in save window on differend positions with differend variables.. but with some variables so they can communicate with each other...
Added new debug commands: "renderMode" and "reInit" and "multiThread2"
Updated multiRender variable (its now boolean)
Updated multiRender command (now toggles)
Updated debug dialog title
Removed RenderMode? button from launcher settings
Added multiThread2 (new way to play game with multi thrheads)
Also i think i will give up with this multiplay thing... icant figure how to get game to run in save window on differend positions with differend variables.. but with some variables so they can communicate with each other...

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Changelog v0.14.3.0
ULTIGEN v0.14.3.0 /// 10:00 26.1.2023 - 16:57 26.1.2023
Updated class names
Fixed Loadingscreen didnt use new website address
Removed paypal links (paypal sucks nowdays)
Updated credits litelbit
Updated main gameloop
Added reset gamewindow size (press f10 (NOTE:f10 likes to get stuck sometimes so next time you might need to press it couble times))
Added bordelles mode (press f11 to toggle)
Added ydinStats (runs in new thread press f12 to toggle it) this will show statics on titlebar. upd overflow/overflow after timeout. (overflow after timeout will be updated even if game lags (during loads etc))
Updated voicelines: 165,166,172,173,175
Removed voicelines: 182,189,193,219,221,222,223,229,233,243,246,253,256,272,274,282,284,303,305,313,315 (replaced with placeholders)
Fixed Joniframes showd incorrect value on level3 (800 instead of 690)
Added Level 3 boss animation frames to fight end
Fixed gameover after reset skipped level on levels: 3,4,6,7,11 (patched also for 7,7B,8,9,10,12 even due it was not problem there)
Removed Level 14/7B
Updated Level 7
Removed Level 7 placeholder "music"
Updated story system litelbit (shout not be visual effect)
Removed unused libary
Updated class names
Fixed Loadingscreen didnt use new website address
Removed paypal links (paypal sucks nowdays)
Updated credits litelbit
Updated main gameloop
Added reset gamewindow size (press f10 (NOTE:f10 likes to get stuck sometimes so next time you might need to press it couble times))
Added bordelles mode (press f11 to toggle)
Added ydinStats (runs in new thread press f12 to toggle it) this will show statics on titlebar. upd overflow/overflow after timeout. (overflow after timeout will be updated even if game lags (during loads etc))
Updated voicelines: 165,166,172,173,175
Removed voicelines: 182,189,193,219,221,222,223,229,233,243,246,253,256,272,274,282,284,303,305,313,315 (replaced with placeholders)
Fixed Joniframes showd incorrect value on level3 (800 instead of 690)
Added Level 3 boss animation frames to fight end
Fixed gameover after reset skipped level on levels: 3,4,6,7,11 (patched also for 7,7B,8,9,10,12 even due it was not problem there)
Removed Level 14/7B
Updated Level 7
Removed Level 7 placeholder "music"
Updated story system litelbit (shout not be visual effect)
Removed unused libary
Changelog v0.14.4.0
ULTIGEN v0.14.4.0 /// 7:08 27.1.2023 - 17:35 27.1.2023
Removed unused class
Removed Level 7
Added Level 7
Added stopSpeed/maxSpeed changer code (used for slippery areas in level 7)
Updated textures
Fixed YdinStats shows icorrect values after overFlowHandler (number after "/")
Added powerups to level7
Updated SoundSystem litelbit (added beter resume/loop methods)
Removed old level 7 backgrounds
Added new Backgrounds to level 7
Updated Level 11 litelbit (added double block and moved goal to make it possible to beat, atm L11 is very incomplete!)
Added missing voiceline 275 (when recording there was mistake and the file was named to 276 so i left it out when i added new sound on version 0.12.6.1)
Done lotof testing for level 7 but its still not complete
Removed unused class
Removed Level 7
Added Level 7
Added stopSpeed/maxSpeed changer code (used for slippery areas in level 7)
Updated textures
Fixed YdinStats shows icorrect values after overFlowHandler (number after "/")
Added powerups to level7
Updated SoundSystem litelbit (added beter resume/loop methods)
Removed old level 7 backgrounds
Added new Backgrounds to level 7
Updated Level 11 litelbit (added double block and moved goal to make it possible to beat, atm L11 is very incomplete!)
Added missing voiceline 275 (when recording there was mistake and the file was named to 276 so i left it out when i added new sound on version 0.12.6.1)
Done lotof testing for level 7 but its still not complete
Changelog v0.14.4.1
ULTIGEN v0.14.4.1 /// 10:24 30.1.2023 - 15:10 30.1.2023
Fixed time did not count on level7
Fixed "fatal static error" spam in console when going in credits
Updated error screen no longer uses 0.09pre version errorscreen thats based on 0.06 mainmenu (yeah this was very outdated, game name even chanced so it was just confusing)
Updated level 5 layout
Fixed enermy remove value did not get reacted on level 1,2,4,5,7,8,9,11
Added enermies data to visible on level5 (in future there will be option to toggle this information)
Added consoleoutput for evermy delete trigger
Updated LP console message
Updated linking variable thats shared by all levels (allows game elements to talk wetbeen) (mainly used on level 4,5) (this update shout not make any visual effect)
Updated Level 5 electricity shooting speed
Updated Level 5 goal/spawn position
Fixed Level 5 respawn position
Fixed time did not count on level7
Fixed "fatal static error" spam in console when going in credits
Updated error screen no longer uses 0.09pre version errorscreen thats based on 0.06 mainmenu (yeah this was very outdated, game name even chanced so it was just confusing)
Updated level 5 layout
Fixed enermy remove value did not get reacted on level 1,2,4,5,7,8,9,11
Added enermies data to visible on level5 (in future there will be option to toggle this information)
Added consoleoutput for evermy delete trigger
Updated LP console message
Updated linking variable thats shared by all levels (allows game elements to talk wetbeen) (mainly used on level 4,5) (this update shout not make any visual effect)
Updated Level 5 electricity shooting speed
Updated Level 5 goal/spawn position
Fixed Level 5 respawn position
Changelog v0.14.4.2
ULTIGEN v0.14.4.2 /// 11:08 3.2.2023 - 19:10 3.2.2023
Updated game default address to be http instead of https
Added new debug command: health0
Added some debug information to level 3 for dead event
Fixed eventDead caused level skip if story was0 and got game suck story loop if story was 1 or 2 on level: 3,6,10
Fixed Music loaded and played on level 7 even if it was disabled (Warning!! to prevent game crash do not enable music on level 7 if its not loaded!)
Updated Level 7 layout litelbit
Updated Level 7 goal position
Added functionality to secend half of level 7
Fixed game crash sometimes when toggling borders (f11, mostly if spamming or laggy computer)
Updated game default address to be http instead of https
Added new debug command: health0
Added some debug information to level 3 for dead event
Fixed eventDead caused level skip if story was0 and got game suck story loop if story was 1 or 2 on level: 3,6,10
Fixed Music loaded and played on level 7 even if it was disabled (Warning!! to prevent game crash do not enable music on level 7 if its not loaded!)
Updated Level 7 layout litelbit
Updated Level 7 goal position
Added functionality to secend half of level 7
Fixed game crash sometimes when toggling borders (f11, mostly if spamming or laggy computer)

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Changelog v0.14.5.0
ULTIGEN v0.14.5.0 /// 23:36 14.3.2023 - 7:24 15.3.2023
Note: Replays saved on this version will only work with this version.
Fixed Errors when opening Scoreboards
Added Position based replay saving and loading (game now creates folder "ULTIGENdata" if replay is enabled)
Fixed ArithmeticException: / by zero crash (maybe triggered when tLfor1 value was 20? in L0)
Updated Level starup screen texts litelbit (for new replay system)
Updated access to levelsettings to be for everyone (before only if debug was enabled)
Removed T5 Debug messages
Added Ability to save/read scores for differend difficultys (was already in savefile but now game supports it (if it works, needs testing))
Updated Lotof calls to save/load functionality (type 4 is now called with key only everywhere, lotof things had to change cause vaikeus argument was added)
Added Fuctionality to Scoreboard menu
Added Support for replays to levels: 1-12
Removed Old replay system from LiikeTallennus, Level2, HUD and PauseMenu
Removed Unused class Testi1
Updated some boolean value indigators to be uppercase
Updated Level selector allows now difficultys to be unlocked (the spesical stuff in later difficultys still does not work)
Note: Replays saved on this version will only work with this version.
Fixed Errors when opening Scoreboards
Added Position based replay saving and loading (game now creates folder "ULTIGENdata" if replay is enabled)
Fixed ArithmeticException: / by zero crash (maybe triggered when tLfor1 value was 20? in L0)
Updated Level starup screen texts litelbit (for new replay system)
Updated access to levelsettings to be for everyone (before only if debug was enabled)
Removed T5 Debug messages
Added Ability to save/read scores for differend difficultys (was already in savefile but now game supports it (if it works, needs testing))
Updated Lotof calls to save/load functionality (type 4 is now called with key only everywhere, lotof things had to change cause vaikeus argument was added)
Added Fuctionality to Scoreboard menu
Added Support for replays to levels: 1-12
Removed Old replay system from LiikeTallennus, Level2, HUD and PauseMenu
Removed Unused class Testi1
Updated some boolean value indigators to be uppercase
Updated Level selector allows now difficultys to be unlocked (the spesical stuff in later difficultys still does not work)
Changelog v0.14.5.1
ULTIGEN v0.14.5.1 /// 0:09 17.3.2023 - 9:00 17.3.2023
Updated some variables names
Updated some resource names (files and folders)
Removed some unused code
Updated replays are now saved compressed files (this breaks replay file loading from 0.14.5.0)
Added differend replays for difficultys 4 and 6
Updated Boonuslevel will now only load when difficulty<4
Updated HUD enermy counter texts
Updated data format to version 5.4 (addedR2298,R2299)
Updated FinishEvent will not run if there is enermies alive on difficultys 4,6
Added Functionality to settings save and reset option
Removed unused load option from settings
Removed todu texts from credits
Updated Functionality meter to work with better method (optimised code)
Updated LevelSelector difficulty toggle works now also with LEFT RIGHT keys
Updated Old speed bar visibility on level 7 (now hided due it can be enabled by holdin Q+W when entering secend cave)
Updated some variables names
Updated some resource names (files and folders)
Removed some unused code
Updated replays are now saved compressed files (this breaks replay file loading from 0.14.5.0)
Added differend replays for difficultys 4 and 6
Updated Boonuslevel will now only load when difficulty<4
Updated HUD enermy counter texts
Updated data format to version 5.4 (addedR2298,R2299)
Updated FinishEvent will not run if there is enermies alive on difficultys 4,6
Added Functionality to settings save and reset option
Removed unused load option from settings
Removed todu texts from credits
Updated Functionality meter to work with better method (optimised code)
Updated LevelSelector difficulty toggle works now also with LEFT RIGHT keys
Updated Old speed bar visibility on level 7 (now hided due it can be enabled by holdin Q+W when entering secend cave)
Changelog v0.14.5.2
ULTIGEN v0.14.5.2 /// 11:45 23.3.2023 - 19:42 23.3.2023
Fixed Game loaded sometimes wrong replay
Updated replay draw is not visible if 00
Removed MStateA class
Renamed MState8 to KeySetup and MStateB to Asetukset
Updated Keysetup to version 2
Added support to map different controls to menus and player (Note menu controls do not work in many menus yet)
Updated data format to version 5.5 (addedR2337)
Added Keys saving and loading
Added Key reset Functionality
Fixed Dataformat converter saved 5.4 version update in incorrect cycle
Updated DataFormator messages
Added Key loading when launching game
Added Detector that detects unsaved changes and conflicts on keysetup
Fixed some uneffective errors on code
Removed some unused code
Fixed Game loaded sometimes wrong replay
Updated replay draw is not visible if 00
Removed MStateA class
Renamed MState8 to KeySetup and MStateB to Asetukset
Updated Keysetup to version 2
Added support to map different controls to menus and player (Note menu controls do not work in many menus yet)
Updated data format to version 5.5 (addedR2337)
Added Keys saving and loading
Added Key reset Functionality
Fixed Dataformat converter saved 5.4 version update in incorrect cycle
Updated DataFormator messages
Added Key loading when launching game
Added Detector that detects unsaved changes and conflicts on keysetup
Fixed some uneffective errors on code
Removed some unused code
Changelog v0.14.5.3
ULTIGEN v0.14.5.3 /// 7:24 24.3.2023 - 15:39 24.3.2023
Added j1t chat (Replaces old State7 that was unaccesible since last version)
Added Functionality to menuchoice12 (use this to acces j1t chat)
Updated address (New default address is "http://j1tuotanto.com")
Disabled CheckForUpdates option from launcher
Updated data format to version 5.6 (addedR2338)
Fixed R3227 (controls) was saved incorrectly on reset and dataconveter
Enabled onlinemode option from launcherSettings
Added version check functionality (due its not used rn)
Added j1t chat (Replaces old State7 that was unaccesible since last version)
Added Functionality to menuchoice12 (use this to acces j1t chat)
Updated address (New default address is "http://j1tuotanto.com")
Disabled CheckForUpdates option from launcher
Updated data format to version 5.6 (addedR2338)
Fixed R3227 (controls) was saved incorrectly on reset and dataconveter
Enabled onlinemode option from launcherSettings
Added version check functionality (due its not used rn)

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Changelog v0.14.5.4
ULTIGEN v0.14.5.4 /// 17:01 30.4.2023 - 18:16 30.4.2023
Fixed hardlock SoundSystem caused sometimes
Fixed Level 4 bg did not reset on reset
Fixed hardlock SoundSystem caused sometimes
Fixed Level 4 bg did not reset on reset

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My public PGP key: viewtopic.php?t=177&start=1 Email address: julz26@j1tuotanto.com
Changelog v0.14.5.5
ULTIGEN v0.14.5.5 /// 13:27 9.5.2023 - 16:20 9.5.2023
Added ability to change scale on settings
Updated level 4 lightgun controls (and msg)
Changed some story texts
Fixed replay did not reset when level rested
Updated Some level informations
Updated Levelnames
Added character indrodusion
Removed voicelines 119 & 149
Added ability to change scale on settings
Updated level 4 lightgun controls (and msg)
Changed some story texts
Fixed replay did not reset when level rested
Updated Some level informations
Updated Levelnames
Added character indrodusion
Removed voicelines 119 & 149

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My public PGP key: viewtopic.php?t=177&start=1 Email address: julz26@j1tuotanto.com
Changelog v0.14.6.0
ULTIGEN v0.14.6.0 /// 15:26 19.5.2023 - 23:37 19.5.2023
Updated some variable names
Fixed ability to skip keysetup loading causing errors later in keysetup (ladattu was null)
Updated keysetup key remap message
Updated mainmenu layout
Updated level positions Level 8 is now 10 and 10 is now 8
Removed level9 unused placeholder music
Removed level10 placeholer music
Added textinput functionality to Keyhandler
Added ablitity to chat in j1tchat
Updated menutheme
Updated some variable names
Fixed ability to skip keysetup loading causing errors later in keysetup (ladattu was null)
Updated keysetup key remap message
Updated mainmenu layout
Updated level positions Level 8 is now 10 and 10 is now 8
Removed level9 unused placeholder music
Removed level10 placeholer music
Added textinput functionality to Keyhandler
Added ablitity to chat in j1tchat
Updated menutheme

Paypal link above is no longer in use. Jabber/XMPP: julz26@jabb.im
My public PGP key: viewtopic.php?t=177&start=1 Email address: julz26@j1tuotanto.com
Changelog v0.14.6.1
ULTIGEN v0.14.6.1 /// 21:11 16.6.2023 - 3:51 17.6.2023
Added new music to keysetup
Updated level positions Level 9 is now 12, level 10 is now 9, level 12 is now 10
Updated music file names (now theyre using og filenames instead of "levelX" name)
Added new AudioMaster system that controls music starting and stopping
Removed alotof inaccesible resources from resourcepreload (whole preload shit will be removed in future)
Removed unworking music load/play code from L0cC991
Removed confirmation msg from soundsystem hardlock message
Added storyline thread closing back (this time done as i shout have done it back in 0.14 5.12.2021 when i first tried it)
Fixed SoundSystem soundclip thread closing (also multithreaded for better experience)
Removed old forgot debug code that gave player 500 score in level 1 if Jump,Attack,Dash was pressed at same time
Updated all levels to use reset2 (now softReset)
Fixed score getting reseted differently in different levels (stuff above kinda fixed this as now every level uses same system)
Updated falling from map causes now always 3 dmg (before this was 1-4)
Removed pausemenu option "TOGGLE KEY DATA VISIBLION" (because code for it was removed in 15.3.2023 6:50 v0.14.5)
Added LastStableLocation system (saves players lastest position on stable ground) (will be used in difficulty 0 to prevent player falling in void)
Added Show last sable location option to pausemenu
Updated Difficulty,level descriptions
Updated Caracter indrodusion texts (fixed some typos and overlapping title)
Updated Health item code (making it ready to be added also to normal levels)
Updated autoskip resource loading setting to be enabled by default (as it cant anymore load most of the files and im not gona fix it)
Added new music to keysetup
Updated level positions Level 9 is now 12, level 10 is now 9, level 12 is now 10
Updated music file names (now theyre using og filenames instead of "levelX" name)
Added new AudioMaster system that controls music starting and stopping
Removed alotof inaccesible resources from resourcepreload (whole preload shit will be removed in future)
Removed unworking music load/play code from L0cC991
Removed confirmation msg from soundsystem hardlock message
Added storyline thread closing back (this time done as i shout have done it back in 0.14 5.12.2021 when i first tried it)
Fixed SoundSystem soundclip thread closing (also multithreaded for better experience)
Removed old forgot debug code that gave player 500 score in level 1 if Jump,Attack,Dash was pressed at same time
Updated all levels to use reset2 (now softReset)
Fixed score getting reseted differently in different levels (stuff above kinda fixed this as now every level uses same system)
Updated falling from map causes now always 3 dmg (before this was 1-4)
Removed pausemenu option "TOGGLE KEY DATA VISIBLION" (because code for it was removed in 15.3.2023 6:50 v0.14.5)
Added LastStableLocation system (saves players lastest position on stable ground) (will be used in difficulty 0 to prevent player falling in void)
Added Show last sable location option to pausemenu
Updated Difficulty,level descriptions
Updated Caracter indrodusion texts (fixed some typos and overlapping title)
Updated Health item code (making it ready to be added also to normal levels)
Updated autoskip resource loading setting to be enabled by default (as it cant anymore load most of the files and im not gona fix it)