v0.12.0 14.01.2020
Updated Level 6 to work under new resource system (and removed some unused code)
Updated Level 7 to work under new resource system (and removed some unused code)
Updated Level 8 to work under new resource system (and removed some unused code)
Updated Level 9 to work under new resource system (and removed some unused code)
Updated Level 10 to work under new resource system (and removed some unused code)
Updated Level 11 to work under new resource system (and removed some unused code)
Updated Level 12 to work under new resource system (and removed some unused code)
Added 4 new music tracks to this game and enabled 2 new tracks what where in game but was not hear before!!
Added new music to level 4 (new song)
Added new music to level 5 (new song)
Added new music tn level 6 (song that was on game unused thisfar (i might chance it again later))
Added new music to level 7 (This uses temporaly error.mp3 its literally mystery song i can't remember when i added it to this game so i was probably very drunk when i added that song to game code (and yes i can code games when im drunk because im so lonely and i jsut drink and sit on computer very often) idk it sounds kinda creepy so it fits with Level 7 because that level is in hell (at least in orginal story, things might chance when i make story complete.. at this moment story is VERY undone) probably that music will be jsut temporaly or well it will be used until someone sends me new music track to use :D)
Added new music to level 10 (new song)
Added new music to level 11 (new song)
Updated main menu arrow to flash litelbit
Updated SalainenMenu (Menu2) (its debug menu) to chance P.Save values when pressing SPACE
Updated Level 10 layout and added teleport functionality
Updated Loadingscreen to go faster on early load (bec it does not load SoryVoices anymore) (this is just temporaly)
Updated Level 12 layout (due no one did not see its earlier state bec perfous versions that level jsut crasched when you started to play it :D)
Updated Level 4 tileset load function (normal tileset will be now loaded but if debugmode is enabled then tileset1b will be loaded!)
Removed all "Kartta" classes (these was used to hold story before level0 system)
And lotof other small things..
Here is also photo what shows this new tileset: (its from level 9 what is literaly just random blocks :D)
